cs2: use subtick movement again, some hud changes
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1 changed files with 34 additions and 29 deletions
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@ -5,7 +5,7 @@
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// -nojoy -novid -nointro -high -threads 11 +exec autoexec.cfg
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// -nojoy -novid -nointro -high -threads 11 +exec autoexec.cfg
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// Linux Wayland Launch Options
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// Linux Wayland Launch Options
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// LD_PRELOAD="" gamescope --adaptive-sync --force-grab-cursor -w 2560 -h 1440 -f -r 165 -- %command% -nojoy -high -threads 11 +exec autoexec -full
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// LD_PRELOAD="" gamescope --adaptive-sync --force-grab-cursor -w 2560 -h 1440 -f -r 165 -- %command% -nojoy -high -threads 11 +exec autoexec -full
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// gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 165 -e --rt --force-windows-fullscreen -o 15 -f --force-grab-cursor --immediate-flips --adaptive-sync --
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// gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 165 -e --rt --force-windows-fullscreen -o 15 -f --force-grab-cursor --immediate-flips --adaptive-sync --
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// keyboard binds
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// keyboard binds
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bind q "slot3; lastinv"
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bind q "slot3; lastinv"
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@ -29,35 +29,40 @@ bind "y" "messagemode"
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bind "u" "messagemode2"
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bind "u" "messagemode2"
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bind "\" "toggleconsole"
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bind "\" "toggleconsole"
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// bind "space" "+jump"
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bind "w" "+forward"
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// bind "ctrl" "+duck"
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bind "a" "+left"
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// bind "shift" "+sprint"
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bind "s" "+back"
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bind "d" "+right"
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bind "space" "+jump"
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bind "ctrl" "+duck"
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bind "shift" "+sprint"
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// De-Subtick Movement
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// De-Subtick Movement
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bind "w" "+forward_"
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// bind "w" "+forward_"
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bind "a" "+left_"
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// bind "a" "+left_"
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bind "s" "+back_"
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// bind "s" "+back_"
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bind "d" "+right_"
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// bind "d" "+right_"
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bind "space" "+jump_"
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// bind "space" "+jump_"
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bind "ctrl" "+duck_"
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// bind "ctrl" "+duck_"
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bind "shift" "+sprint_"
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// bind "shift" "+sprint_"
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//
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alias +jump_ "exec workaround_jump_start"
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// alias +jump_ "exec workaround_jump_start"
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alias -jump_ "exec workaround_jump_end"
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// alias -jump_ "exec workaround_jump_end"
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alias +duck_ "exec workaround_duck_start"
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// alias +duck_ "exec workaround_duck_start"
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alias -duck_ "exec workaround_duck_end"
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// alias -duck_ "exec workaround_duck_end"
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alias +sprint_ "exec workaround_sprint_start"
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// alias +sprint_ "exec workaround_sprint_start"
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alias -sprint_ "exec workaround_sprint_end"
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// alias -sprint_ "exec workaround_sprint_end"
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//
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alias +forward_ "exec workaround_forward_start"
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// alias +forward_ "exec workaround_forward_start"
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alias -forward_ "exec workaround_forward_end"
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// alias -forward_ "exec workaround_forward_end"
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alias +left_ "exec workaround_left_start"
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// alias +left_ "exec workaround_left_start"
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alias -left_ "exec workaround_left_end"
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// alias -left_ "exec workaround_left_end"
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alias +back_ "exec workaround_back_start"
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// alias +back_ "exec workaround_back_start"
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alias -back_ "exec workaround_back_end"
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// alias -back_ "exec workaround_back_end"
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alias +right_ "exec workaround_right_start"
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// alias +right_ "exec workaround_right_start"
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alias -right_ "exec workaround_right_end"
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// alias -right_ "exec workaround_right_end"
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bind "mouse3" "player_ping"
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bind "mouse3" "player_ping"
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bind "mouse4" "toggleradarscale"
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bind "mouse4" "toggleradarscale"
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@ -76,7 +81,6 @@ unbind "mwheeldown"
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// mouse settings LINUX
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// mouse settings LINUX
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sensitivity 0.75
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sensitivity 0.75
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// emulate 4:3 resolution mouse effect, horizontal speed
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// emulate 4:3 resolution mouse effect, horizontal speed
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// default is 0.02
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// default is 0.02
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m_yaw 0.033
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m_yaw 0.033
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@ -87,10 +91,11 @@ cl_teamid_overhead_fade_near_crosshair 0
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cl_showloadout 1
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cl_showloadout 1
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// cl hud settings
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// cl hud settings
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safezonex 1.00
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safezonex 0.8
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cl_radar_scale 0.35
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cl_radar_scale 0.35
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cl_radar_always_centered 0
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cl_radar_always_centered 0
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cl_radar_rotate 1
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cl_radar_rotate 1
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cl_hud_radar_scale 1
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// volume setings
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// volume setings
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volume 0.4
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volume 0.4
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