cs2: use subtick movement again, some hud changes

This commit is contained in:
fanyx 2025-07-29 12:36:56 +02:00
parent cca48176f6
commit 3f6914bee2
Signed by: fanyx
SSH key fingerprint: SHA256:Gwc2cuQkLEIzOapSR+R8raHvC1bSAkPsYuPqlPoFlD8

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@ -5,7 +5,7 @@
// -nojoy -novid -nointro -high -threads 11 +exec autoexec.cfg // -nojoy -novid -nointro -high -threads 11 +exec autoexec.cfg
// Linux Wayland Launch Options // Linux Wayland Launch Options
// LD_PRELOAD="" gamescope --adaptive-sync --force-grab-cursor -w 2560 -h 1440 -f -r 165 -- %command% -nojoy -high -threads 11 +exec autoexec -full // LD_PRELOAD="" gamescope --adaptive-sync --force-grab-cursor -w 2560 -h 1440 -f -r 165 -- %command% -nojoy -high -threads 11 +exec autoexec -full
// gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 165 -e --rt --force-windows-fullscreen -o 15 -f --force-grab-cursor --immediate-flips --adaptive-sync -- // gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 165 -e --rt --force-windows-fullscreen -o 15 -f --force-grab-cursor --immediate-flips --adaptive-sync --
// keyboard binds // keyboard binds
bind q "slot3; lastinv" bind q "slot3; lastinv"
@ -29,35 +29,40 @@ bind "y" "messagemode"
bind "u" "messagemode2" bind "u" "messagemode2"
bind "\" "toggleconsole" bind "\" "toggleconsole"
// bind "space" "+jump" bind "w" "+forward"
// bind "ctrl" "+duck" bind "a" "+left"
// bind "shift" "+sprint" bind "s" "+back"
bind "d" "+right"
bind "space" "+jump"
bind "ctrl" "+duck"
bind "shift" "+sprint"
// De-Subtick Movement // De-Subtick Movement
bind "w" "+forward_" // bind "w" "+forward_"
bind "a" "+left_" // bind "a" "+left_"
bind "s" "+back_" // bind "s" "+back_"
bind "d" "+right_" // bind "d" "+right_"
bind "space" "+jump_" // bind "space" "+jump_"
bind "ctrl" "+duck_" // bind "ctrl" "+duck_"
bind "shift" "+sprint_" // bind "shift" "+sprint_"
//
alias +jump_ "exec workaround_jump_start" // alias +jump_ "exec workaround_jump_start"
alias -jump_ "exec workaround_jump_end" // alias -jump_ "exec workaround_jump_end"
alias +duck_ "exec workaround_duck_start" // alias +duck_ "exec workaround_duck_start"
alias -duck_ "exec workaround_duck_end" // alias -duck_ "exec workaround_duck_end"
alias +sprint_ "exec workaround_sprint_start" // alias +sprint_ "exec workaround_sprint_start"
alias -sprint_ "exec workaround_sprint_end" // alias -sprint_ "exec workaround_sprint_end"
//
alias +forward_ "exec workaround_forward_start" // alias +forward_ "exec workaround_forward_start"
alias -forward_ "exec workaround_forward_end" // alias -forward_ "exec workaround_forward_end"
alias +left_ "exec workaround_left_start" // alias +left_ "exec workaround_left_start"
alias -left_ "exec workaround_left_end" // alias -left_ "exec workaround_left_end"
alias +back_ "exec workaround_back_start" // alias +back_ "exec workaround_back_start"
alias -back_ "exec workaround_back_end" // alias -back_ "exec workaround_back_end"
alias +right_ "exec workaround_right_start" // alias +right_ "exec workaround_right_start"
alias -right_ "exec workaround_right_end" // alias -right_ "exec workaround_right_end"
bind "mouse3" "player_ping" bind "mouse3" "player_ping"
bind "mouse4" "toggleradarscale" bind "mouse4" "toggleradarscale"
@ -76,7 +81,6 @@ unbind "mwheeldown"
// mouse settings LINUX // mouse settings LINUX
sensitivity 0.75 sensitivity 0.75
// emulate 4:3 resolution mouse effect, horizontal speed // emulate 4:3 resolution mouse effect, horizontal speed
// default is 0.02 // default is 0.02
m_yaw 0.033 m_yaw 0.033
@ -87,10 +91,11 @@ cl_teamid_overhead_fade_near_crosshair 0
cl_showloadout 1 cl_showloadout 1
// cl hud settings // cl hud settings
safezonex 1.00 safezonex 0.8
cl_radar_scale 0.35 cl_radar_scale 0.35
cl_radar_always_centered 0 cl_radar_always_centered 0
cl_radar_rotate 1 cl_radar_rotate 1
cl_hud_radar_scale 1
// volume setings // volume setings
volume 0.4 volume 0.4