From 3f6914bee2c524e8450d80d0c8f67b4d3ce7ceb0 Mon Sep 17 00:00:00 2001 From: Hendrik Boll Date: Tue, 29 Jul 2025 12:36:56 +0200 Subject: [PATCH] cs2: use subtick movement again, some hud changes --- .../game/csgo/cfg/executable_autoexec.cfg | 63 ++++++++++--------- 1 file changed, 34 insertions(+), 29 deletions(-) diff --git a/private_dot_local/private_share/private_Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/cfg/executable_autoexec.cfg b/private_dot_local/private_share/private_Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/cfg/executable_autoexec.cfg index cccc02a..4e3cdcf 100644 --- a/private_dot_local/private_share/private_Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/cfg/executable_autoexec.cfg +++ b/private_dot_local/private_share/private_Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/cfg/executable_autoexec.cfg @@ -5,7 +5,7 @@ // -nojoy -novid -nointro -high -threads 11 +exec autoexec.cfg // Linux Wayland Launch Options // LD_PRELOAD="" gamescope --adaptive-sync --force-grab-cursor -w 2560 -h 1440 -f -r 165 -- %command% -nojoy -high -threads 11 +exec autoexec -full -// gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 165 -e --rt --force-windows-fullscreen -o 15 -f --force-grab-cursor --immediate-flips --adaptive-sync -- +// gamescope -w 2560 -h 1440 -W 2560 -H 1440 -r 165 -e --rt --force-windows-fullscreen -o 15 -f --force-grab-cursor --immediate-flips --adaptive-sync -- // keyboard binds bind q "slot3; lastinv" @@ -29,35 +29,40 @@ bind "y" "messagemode" bind "u" "messagemode2" bind "\" "toggleconsole" -// bind "space" "+jump" -// bind "ctrl" "+duck" -// bind "shift" "+sprint" +bind "w" "+forward" +bind "a" "+left" +bind "s" "+back" +bind "d" "+right" + +bind "space" "+jump" +bind "ctrl" "+duck" +bind "shift" "+sprint" // De-Subtick Movement -bind "w" "+forward_" -bind "a" "+left_" -bind "s" "+back_" -bind "d" "+right_" -bind "space" "+jump_" -bind "ctrl" "+duck_" -bind "shift" "+sprint_" - -alias +jump_ "exec workaround_jump_start" -alias -jump_ "exec workaround_jump_end" -alias +duck_ "exec workaround_duck_start" -alias -duck_ "exec workaround_duck_end" -alias +sprint_ "exec workaround_sprint_start" -alias -sprint_ "exec workaround_sprint_end" - -alias +forward_ "exec workaround_forward_start" -alias -forward_ "exec workaround_forward_end" -alias +left_ "exec workaround_left_start" -alias -left_ "exec workaround_left_end" -alias +back_ "exec workaround_back_start" -alias -back_ "exec workaround_back_end" -alias +right_ "exec workaround_right_start" -alias -right_ "exec workaround_right_end" +// bind "w" "+forward_" +// bind "a" "+left_" +// bind "s" "+back_" +// bind "d" "+right_" +// bind "space" "+jump_" +// bind "ctrl" "+duck_" +// bind "shift" "+sprint_" +// +// alias +jump_ "exec workaround_jump_start" +// alias -jump_ "exec workaround_jump_end" +// alias +duck_ "exec workaround_duck_start" +// alias -duck_ "exec workaround_duck_end" +// alias +sprint_ "exec workaround_sprint_start" +// alias -sprint_ "exec workaround_sprint_end" +// +// alias +forward_ "exec workaround_forward_start" +// alias -forward_ "exec workaround_forward_end" +// alias +left_ "exec workaround_left_start" +// alias -left_ "exec workaround_left_end" +// alias +back_ "exec workaround_back_start" +// alias -back_ "exec workaround_back_end" +// alias +right_ "exec workaround_right_start" +// alias -right_ "exec workaround_right_end" bind "mouse3" "player_ping" bind "mouse4" "toggleradarscale" @@ -76,7 +81,6 @@ unbind "mwheeldown" // mouse settings LINUX sensitivity 0.75 - // emulate 4:3 resolution mouse effect, horizontal speed // default is 0.02 m_yaw 0.033 @@ -87,10 +91,11 @@ cl_teamid_overhead_fade_near_crosshair 0 cl_showloadout 1 // cl hud settings -safezonex 1.00 +safezonex 0.8 cl_radar_scale 0.35 cl_radar_always_centered 0 cl_radar_rotate 1 +cl_hud_radar_scale 1 // volume setings volume 0.4