From a0246d84071180d7434658f8ef7adb3130697d85 Mon Sep 17 00:00:00 2001 From: fanyx Date: Tue, 17 Oct 2023 23:22:17 +0200 Subject: [PATCH] Update Player sheets --- Characters/Player Characters/ezekiel-garro.md | 20 ++++++++++++++++--- .../Player Characters/timov-grollace.md | 17 ++++++++-------- 2 files changed, 26 insertions(+), 11 deletions(-) diff --git a/Characters/Player Characters/ezekiel-garro.md b/Characters/Player Characters/ezekiel-garro.md index 71ee316..2295aeb 100644 --- a/Characters/Player Characters/ezekiel-garro.md +++ b/Characters/Player Characters/ezekiel-garro.md @@ -2,7 +2,7 @@ Name: `Ezekiel "Zeek" Garro` -Level: 6 +Level: 7 ## Traits @@ -32,9 +32,9 @@ Current: 3 ## Progress -Current XP: 14 +Current XP: 9 Fabula Points: 2 -Zenit: 135 +Zenit: 580 ## Equipment @@ -62,8 +62,20 @@ Benefits: Max IP +2 #### Skills - Emergency Item + Once per conflict scene, if you are in Crisis, you may perform an additional action on your turn. This action must be the Inventory action. - Gadgets (Basic Alchemy) [SL 1] + When you first acquire this Skill, choose a gadget type: alchemy, infusions or magitech. You gain its basic benefits. - Visionary [SL 1] + When you work on a Project, up to [SL x 100] zenit of material costs are automatically paid; additionally, you generate an additional [SL] progress every day. If multiple characters with this Skill work on the same Project, the effects with be cumulative. + +### Rogue + +Benefits: Max IP +2 + +#### Skills + +- High Speed + At the start of a conflict, you may spend 10 Mind Points. If you do, choose one option and apply it before the start of the first round: perform a free attack with a weapon you have equipped; or perform a Hinder or Objective action. You also gain a bonus equal to [SL] to all Checks you perform as part of the chosen option. ### Sharpshooter @@ -72,7 +84,9 @@ Benefits: Max HP +5 #### Skills - Ranged Weapon Mastery [SL 2] + You gain a bonus equal to [SL] to all Accuracy Checks with ranged weapons. - Barrage [SL 1] + When you perform a ranged attack, you may spend 10 Mind Points to choose one option: attack gains multi (2); or you increase the attack's multi property by one, up to a maximum of multi (3). ## Background diff --git a/Characters/Player Characters/timov-grollace.md b/Characters/Player Characters/timov-grollace.md index 428b805..646a2c2 100644 --- a/Characters/Player Characters/timov-grollace.md +++ b/Characters/Player Characters/timov-grollace.md @@ -2,7 +2,7 @@ Name: `Timov Grollace` -Level: 6 +Level: 7 ## Traits @@ -27,7 +27,7 @@ WLP: `6` DEF: `8 +1 +2 = 11` M.DEF: `10 +1 = 11` -Current HP: 17 +Current HP: 56 Max HP: 56 Crisis: 25 @@ -35,13 +35,13 @@ Max MP: 41 Current MP: 41 Max IP: 6 -Current IP: 4 +Current IP: 6 ## Progress -Current XP: 14 +Current XP: 9 Fabula Points: 1 -Zenit: 85 +Zenit: 499 ## Equipment @@ -51,15 +51,14 @@ Armor: Combat Tunic Main Hand: Broadaxe -Off-Hand: +Off-Hand: Backpack: - Rapier - South Figaro - Keychain (1x Key "Courage", 1x Clockwork Key) - Absorb MP Armband - - 4x Sandworm child hearts (400z) - - 1x Sandworm heart (300z) + - 4 kg Belmodar Steak ## Class @@ -91,6 +90,8 @@ Benefits: Max HP +5, May equip: Martial Armor and Shields - Bodyguard Guard action grants another create resistance to all damage types until start of your next turn. +- Defensive Mastery + As long as you have a shield or a martial armor equipped, all damage you suffer is reduced by [SL] (applied before damage Affinities). ## Equipment