After session 1 - Chocobo Camp
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# Muri Freren
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- Leiter der Bibliothek in Figaro Castle
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- Ist besorgt über die Gedanken von Timov
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- Kennt sich mit magischen Wesen, Lehren und weiterem aus, lehrt aber nicht
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# Ronin Scarmilio
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- Timov's Meister
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- Bekannt im gesamten nördlichen Kontinent
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- Rivale zu Cyan Garamonde
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- Hat nur entfernten Einfluss auf den König
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- Kein Interesse, Auf dem Weg ins Retirement um Scholarships nachzugehen
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- Kein Problem mit magischen Wesen
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## Class
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### Weaponmaster - Mastered
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# Biggs and Wedge
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# Celes Chere
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- General in Gestahlian Empire
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- Magitek Knight
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- Infused through Experiments by Cid
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- Peaceful Heart
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# Returners Arc
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- Joins with the Returnes (Locke)
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# Julius
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Name: `Ezekiel "Zeek" Garro`
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## Traits
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Identity:
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Theme: Resentment towards Magic Users
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Origin: Narshe
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## Attributes
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DEX: `10`
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INS: `10`
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MIG: `6`
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WLP: `6`
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DEF: `10`
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M.DEF: `10`
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Max HP: 40
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Crisis: 20
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Current HP: 40
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Max MP: 35
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Current MP: 35
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Max IP: 8
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Current: 5
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## Progress
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Current XP: 5
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Fabula Points: 3
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Zenit: 310
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## Equipment
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Accessory:
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Armor: Travel Garb | DEF: +1, M.DEF: +1 | Init -1
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Main Hand: Crossbow | [DEX + INS] | [HR + 8] physical
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- 2x Explosion Arrow
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Off-Hand:
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Backpack:
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- 1x Stange Dynamit
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## Class
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### Tinkerer
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Benefits: Max IP +2
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#### Skills
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- Emergency Item
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- Gadgets (Basic Alchemy) [SL 1]
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- Visionary [SL 1]
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### Sharpshooter
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Benefits: Max HP +5
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#### Skills
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- Ranged Weapon Mastery [SL 2]
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## Background
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- Minentunnel verschutt in Narshe
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- Magier heimlich in Narshe-Minen trainiert -> Erdrutsch ausgelöst -> Ritual verkackt
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# Mauriz
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Name: `Timov Grollace`
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## Traits
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Identity: Magic Hunter
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Theme: Angst vor Magie-Armageddon (Auslöschung durch Magie)
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Origin: Figaro Castle, Student
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### Bonds
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- Ezekiel Garro:
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- Loyalty
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## Attributes
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DEX: `8`
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INS: `10`
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MIG: `8`
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WLP: `6`
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DEF: `8`
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M.DEF: `10`
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Max HP: 33
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Crisis: 25
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Current HP: 50
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Max MP: 40
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Current MP: 40
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Max IP: 6
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Current IP: 3
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## Progress
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Current XP: 5
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Fabula Points: 3
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Zenit:
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## Equipment
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Accessory:
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Armor: Combat Tunic
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Main Hand: Rapier
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Off-Hand:
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Backpack:
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- 10 Dynamit
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## Class
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### Loremaster
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Benefits: Max MP+5
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#### Skills
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- Knowledge is Power
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- Trained Memory
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- Focused [SL 1]
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### Weaponmaster
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Benefits: Max HP+5, May equip: see below
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#### Skills
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- Bladestorm
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- Counterattack
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## Equipment
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May equip: Martial Melee Weapons and Martial Shields
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# Magitek Armor
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![Magitek Armor](images/M-Tek_Armor.PNG.webp)
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**LV 15 Construct**
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```
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Armored Vehicle being operated by one person.
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Able to utilize several Magitek-infused launchers.
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```
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**Traits:** loyal or mind-controlled, ruthless, army
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## Attributes
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DEX: `d8`
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INS: `d10`
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MIG: `d8`
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WLP: `d6`
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Init: `9`
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HP: `80 || 40`
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MP: `60`
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Def: `8`
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M.Def: `10 +2`
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Checks: +0
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Damage: +0
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## Affinities
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Physical: -
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Air: -
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Bolt: Vulnerable
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Dark: -
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Earth: Resistance
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Fire: -
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Ice: -
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Light: -
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Poison: Immune
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## Basic Attacks
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```
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Magitek Laser: Ranged [INS + INS] +1 || [HR + 5]
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Roll 1 d6: 1-2 fire damage, 3-4 bolt damage, 5-6 ice damage
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```
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```
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Metal Kick: Melee [MIG + MIG] +1 || [HR + 7] physical
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```
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## Spells
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```
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Magitek Bio: Ranged [INS + INS] +1 || 20 MP || 2 Targets || Instant
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Target suffers [HR + 5] poison damage.
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```
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## Special Rules
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**Construct:** Magitek Armor is immune to **poison** damage, resistant to **earth** damage and immune to **poisoned**.
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# Group
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- Moralischer Kompass:
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- Blow up shit
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- Ultrakonservativ
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- Mage Hunter
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- Tech is fine, solange keine Magie
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- Goals:
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- Anti-Empire -> nutzt Magitech
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- Anti-Esper -> nutzt Magie nativ
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## Dynamics
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Timov feuert Barret mit Hass auf Magie an
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# Narshe Mines - Entrance
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# Narshe
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Minenstadt
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- Kohle und Quartz-Export
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## Nearby
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- Adventurer's Guild
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- Züchtet Chocobos
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- Rüstungs- und Waffenladen
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- Durch die Minen
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- Mogrys leben tief drinnen
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- Im Norden sichere Route zum Niadra-Wald und Kohlingen
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- Rhe'ina Flussgegend
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- kleiner Hafen
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- Bootkauf möglich
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- regelmäßige Handelschiffe zwischen Narshe und Nikea
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- nördliche Route nicht viel erkundet, Handelsroute zu Doma führt übers Meer
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- Insel is Heimat von seltenen Wurzeln, Kräutern, aber auch einem Behemoth und Kindern
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- Weg ist durchwachsen von klebrigen Flussschnecken -> können das Boot festsetzen
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# Narshe
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## Home in Narshe
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Gruppe versteckt sich vor Invasion durch Gestahlian Empire.
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Empire bringt Magitech-Krieger in die Stadt, geleitet von Kefka Palazzo, einem High-Ranking-Officer.
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Narshe's Verteidigung hat keine Chance.
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Verbrannte Soldaten liegen in den Straßen.
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Niemand weiß was Gestahl hier möchte, Narshe hatte einen Non-Aggression-Pakt mit Gestahl geschlossen.
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Die Krieger zerstören das Tor zu den Minen und treten ein, aus dem Sichtfeld der Spieler.
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- Clock: 6/6
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- Magitek finden Valigarmanda
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## Narshe Minen
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- Mogrys kennengelernt
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- Bewohner von Narshe gerettet
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- Biggs und Wedge sind tot :'(
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## Narshe after the Chaos
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- gehen sich Bier holen???
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- erfahren über die Returner
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- verfolgen und werden semi-vorgestellt
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- Auf dem Weg nach Figaro
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### Notes
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- Kurz zuvor wurde in den Minen eine gefrorene Esper gefunden.
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- Narshe hat non-aggression-pact mit Empire Gestahl.
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- Die Returner retten die Gruppe, wenn sie von den Magitek Armor besiegt werden.
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- Arvis Denim
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- Locke Cole
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- Magitek sterben an Valigarmanda, wenn sie die Esper finden.
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- Lärm aus Minen, Bewohner wissen Bescheid.
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# Chocobo Camp
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