diff --git a/autoexec.cfg b/autoexec.cfg new file mode 100755 index 0000000..34f3c99 --- /dev/null +++ b/autoexec.cfg @@ -0,0 +1,120 @@ +// -novid -high -threads 12 -nointro -tickrate 128 +exec autoexec -nojoy -nod3d9ex + +// kb binds +bind q "lastinv" +bind x "use weapon_molotov;use weapon_incgrenade" +bind t "use weapon_hegrenade" +bind f "use weapon_flashbang" +bind c "use weapon_smokegrenade" +bind "alt" "r_cleardecals" +bind "=" "sm_admin" + +// jumpthrow bind +alias "+jumpthrow" "+jump;-attack" +alias "-jumpthrow" "-jump" +bind "v" "+jumpthrow" + +// mouse binds +bind "SCROLLLOCK" "+voicerecord" +bindToggle "INS" voice_enable 0 1 + +// map zoom - also mouse bind +alias toggle_zoom_local "enable_zoom_local"; +alias enable_zoom_local "alias toggle_zoom_local disable_zoom_local; cl_radar_scale 0.7; cl_radar_always_centered 1" +alias disable_zoom_local "alias toggle_zoom_local enable_zoom_local; cl_radar_scale 0.3; cl_radar_always_centered 0" +bind "del" toggle_zoom_local + +// team loadout ++cl_show_team_equipment +cl_showloadout 1 + +// PLS FOR GODS SAKE, STAY DISABLED +cl_autowepswitch "0" + +// cl hud settings +//safezonex 0.75 +safezonex 1.00 +cl_radar_scale 0.35 +cl_radar_always_centered 0 + +// volume setings +volume 0.6 +snd_menumusic_volume 0 + +// net graph +net_graph 1 +net_graphproportionalfont 0 +net_graphpos 2 + +// emulate 4:3 resolution mouse effect +// default is 0.02 +m_yaw 0.033 + +// optimizations +// removes the shifting of the arm when crouching down. + +cl_viewmodel_shift_left_amt "0" +cl_viewmodel_shift_right_amt "0" + +cl_bob_lower_amt "0" +cl_bobamt_lat "0.1" +cl_bobamt_vert "0.1" +cl_bobcycle "0.1" + +// scales the HUD depending on what resolution you use, 1 is max. + +hud_scaling "1" + +// lowers delay between sounds. + +snd_mixahead "0.05" +snd_mix_async "1" +snd_stream "1" + +// sets interpolation values. + +cl_interp "0" +cl_interp_ratio "1" + +// usual rate commands + +cl_interp_ratio "1" +cl_interp "0" +cl_lagcompensation "1" +cl_predict "1" +cl_predictweapons "1" + +// causes the scope to move less while moving scoped and reduces bobbing effect + +cl_bobcycle "1.0" + +hud_scaling "1" +m_rawinput "1" +m_mouseaccel2 "0" +m_mouseaccel1 "0" +m_customaccel "0" + +cl_forcepreload "0" // Preloads The Whole Map & Sounds. +cl_autohelp "0" +cl_disablehtmlmotd "1" +cl_showhelp "0" +cl_downloadfilter "nosounds" +r_eyegloss "0" // No Makeup. +r_eyemove "0" // No Eye Movement. +r_eyeshift_x "0" // No Eye Movement X-Angel. +r_eyeshift_y "0" // No Eye Movement Y-Angel. +r_eyeshift_z "0" // No Eye Movement Z-Angel. +r_eyesize "0" // Smaller Eyes. +muzzleflash_light "0" +m_rawinput "1" + +fps_max "999" //Setting this to 0 will uncap it but will load maps 90 seconds slower. +fps_max_menu "60" // +net_graphshowinterp "1" //Shows interpolation value +net_graphshowlatency "1" //Shows latency value +net_graphsolid "1" //Solid Net Graph +net_graphtext "1" //Shows text fields +net_maxroutable "1200" //Requested max packet size before packets are 'split' +// net_scale "5" //Makes font smaller + +host_writeconfig