practice cfg, more additions to autoexec
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@ -1,4 +1,5 @@
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// -novid -high -threads 12 -nointro -tickrate 128 +exec autoexec -nojoy -nod3d9ex
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// -threads one below actual amount to exclude Core 0
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// -novid -high -threads 11 -nointro -tickrate 128 +exec autoexec -nojoy -nod3d9ex
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// kb binds
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// kb binds
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bind q "lastinv"
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bind q "lastinv"
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@ -6,6 +7,15 @@ bind x "use weapon_molotov;use weapon_incgrenade"
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bind t "use weapon_hegrenade"
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bind t "use weapon_hegrenade"
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bind f "use weapon_flashbang"
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bind f "use weapon_flashbang"
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bind c "use weapon_smokegrenade"
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bind c "use weapon_smokegrenade"
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bind 1 "slot1"
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bind 2 "slot2"
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bind 3 "slot3"
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bind 4 "use weapon_decoy"
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bind 5 "slot5"
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bind 6 "slot6"
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bind 7 "slot7"
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bind 8 "slot8"
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bind 9 "slot9"
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bind "alt" "r_cleardecals"
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bind "alt" "r_cleardecals"
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bind "=" "sm_admin"
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bind "=" "sm_admin"
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@ -14,7 +24,7 @@ alias "+jumpthrow" "+jump;-attack"
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alias "-jumpthrow" "-jump"
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alias "-jumpthrow" "-jump"
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bind "v" "+jumpthrow"
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bind "v" "+jumpthrow"
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// mouse binds
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// mouse binds - dont ask... im gonna rebind eventualyl
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bind "SCROLLLOCK" "+voicerecord"
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bind "SCROLLLOCK" "+voicerecord"
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bindToggle "INS" voice_enable 0 1
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bindToggle "INS" voice_enable 0 1
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@ -24,7 +34,7 @@ alias enable_zoom_local "alias toggle_zoom_local disable_zoom_local; cl_radar_sc
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alias disable_zoom_local "alias toggle_zoom_local enable_zoom_local; cl_radar_scale 0.3; cl_radar_always_centered 0"
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alias disable_zoom_local "alias toggle_zoom_local enable_zoom_local; cl_radar_scale 0.3; cl_radar_always_centered 0"
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bind "del" toggle_zoom_local
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bind "del" toggle_zoom_local
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// team loadout
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// team loadout - doesnt work for some reason
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+cl_show_team_equipment
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+cl_show_team_equipment
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cl_showloadout 1
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cl_showloadout 1
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@ -32,10 +42,12 @@ cl_showloadout 1
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cl_autowepswitch "0"
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cl_autowepswitch "0"
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// cl hud settings
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// cl hud settings
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//safezonex 0.75
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safezonex 1.00
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safezonex 1.00
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cl_radar_scale 0.35
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cl_radar_scale 0.35
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cl_radar_always_centered 0
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cl_radar_always_centered 0
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cl_hud_playercount_pos "1"
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cl_hud_playercount_showcount "1"
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hud_scaling "1"
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// volume setings
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// volume setings
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volume 0.6
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volume 0.6
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@ -45,77 +57,32 @@ snd_menumusic_volume 0
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net_graph 1
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net_graph 1
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net_graphproportionalfont 0
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net_graphproportionalfont 0
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net_graphpos 2
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net_graphpos 2
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// emulate 4:3 resolution mouse effect
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// default is 0.02
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m_yaw 0.033
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// optimizations
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// removes the shifting of the arm when crouching down.
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cl_viewmodel_shift_left_amt "0"
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cl_viewmodel_shift_right_amt "0"
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cl_bob_lower_amt "0"
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cl_bobamt_lat "0.1"
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cl_bobamt_vert "0.1"
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cl_bobcycle "0.1"
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// scales the HUD depending on what resolution you use, 1 is max.
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hud_scaling "1"
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// lowers delay between sounds.
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snd_mixahead "0.05"
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snd_mix_async "1"
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snd_stream "1"
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// sets interpolation values.
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cl_interp "0"
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cl_interp_ratio "1"
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// usual rate commands
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cl_interp_ratio "1"
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cl_interp "0"
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cl_lagcompensation "1"
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cl_predict "1"
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cl_predictweapons "1"
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// causes the scope to move less while moving scoped and reduces bobbing effect
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cl_bobcycle "1.0"
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hud_scaling "1"
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m_rawinput "1"
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m_mouseaccel2 "0"
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m_mouseaccel1 "0"
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m_customaccel "0"
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cl_forcepreload "0" // Preloads The Whole Map & Sounds.
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cl_autohelp "0"
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cl_disablehtmlmotd "1"
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cl_showhelp "0"
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cl_downloadfilter "nosounds"
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r_eyegloss "0" // No Makeup.
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r_eyemove "0" // No Eye Movement.
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r_eyeshift_x "0" // No Eye Movement X-Angel.
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r_eyeshift_y "0" // No Eye Movement Y-Angel.
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r_eyeshift_z "0" // No Eye Movement Z-Angel.
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r_eyesize "0" // Smaller Eyes.
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muzzleflash_light "0"
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m_rawinput "1"
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fps_max "999" //Setting this to 0 will uncap it but will load maps 90 seconds slower.
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fps_max_menu "60" //
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net_graphshowinterp "1" //Shows interpolation value
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net_graphshowinterp "1" //Shows interpolation value
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net_graphshowlatency "1" //Shows latency value
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net_graphshowlatency "1" //Shows latency value
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net_graphsolid "1" //Solid Net Graph
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net_graphsolid "1" //Solid Net Graph
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net_graphtext "1" //Shows text fields
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net_graphtext "1" //Shows text fields
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net_maxroutable "1200" //Requested max packet size before packets are 'split'
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net_maxroutable "1200" //Requested max packet size before packets are 'split'
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// net_scale "5" //Makes font smaller
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net_scale "5" //Makes font smaller
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// emulate 4:3 resolution mouse effect
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// default is 0.02
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m_yaw 0.033
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// viewmodel
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cl_viewmodel_shift_left_amt "0.500000"
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cl_viewmodel_shift_right_amt "0.250000"
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viewmodel_fov "68"
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viewmodel_offset_x "-2.0"
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viewmodel_offset_y "-2.0"
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viewmodel_offset_z "-2.0"
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viewmodel_presetpos "0"
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cl_bob_lower_amt "5.000000"
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cl_bobamt_lat "0.100000"
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cl_bobamt_vert "0.100000"
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cl_bobcycle "0.98"
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fps_max "999" //Setting this to 0 will uncap it but will load maps 90 seconds slower.
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fps_max_menu "60" //
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// crosshair
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// crosshair
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cl_crosshair_drawoutline "1" // - Draws a black outline around the crosshair for better visibility
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cl_crosshair_drawoutline "1" // - Draws a black outline around the crosshair for better visibility
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@ -142,4 +109,36 @@ cl_crosshairstyle "4" //
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cl_crosshairthickness "0.700000" //
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cl_crosshairthickness "0.700000" //
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cl_crosshairusealpha "1" //
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cl_crosshairusealpha "1" //
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// some performance optimization
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cl_forcepreload "1" // Preloads The Whole Map & Sounds.
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cl_autohelp "0"
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cl_disablehtmlmotd "1"
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cl_showhelp "0"
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cl_downloadfilter "nosounds"
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r_eyegloss "0" // No Makeup.
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r_eyemove "0" // No Eye Movement.
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r_eyeshift_x "0" // No Eye Movement X-Angel.
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r_eyeshift_y "0" // No Eye Movement Y-Angel.
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r_eyeshift_z "0" // No Eye Movement Z-Angel.
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r_eyesize "0" // Smaller Eyes.
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muzzleflash_light "0"
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// lowers delay between sounds.
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snd_mixahead "0.05"
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snd_mix_async "1"
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snd_stream "1"
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// usual rate commands
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cl_interp_ratio "1"
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cl_interp "0"
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cl_lagcompensation "1"
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cl_predict "1"
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cl_predictweapons "1"
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// mouse acceleration stuff
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m_rawinput "1"
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m_mouseaccel2 "0"
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m_mouseaccel1 "0"
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m_customaccel "0"
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host_writeconfig
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host_writeconfig
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@ -0,0 +1,19 @@
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sv_cheats 1
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sv_infinite_ammo 1
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ammo_grenade_limit_total 5
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mp_warmup_end
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mp_freezetime 0
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mp_roundtime 60
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mp_roundtime_defuse 60
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sv_grenade_trajectory 1
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sv_grenade_trajectory_time 10
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sv_showimpacts 1
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mp_limitteams 0
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mp_autoteambalance 0
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mp_maxmoney 60000
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mp_startmoney 60000
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mp_buytime 9999
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mp_buy_anywhere 1
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bot_kick
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mp_restartgame 1
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