docker-tmserver/docker-xaseco/xaseco/plugins/plugin.checkpoints.php

810 lines
28 KiB
PHP

<?php
/* vim: set noexpandtab tabstop=2 softtabstop=2 shiftwidth=2: */
/**
* Checkpoints plugin.
* Provides checkpoints/finish tracking, and displays checkpoint passages
* via automatic pop-ups (useful only in Rounds/Team/Cup modes).
* On TMF, manages the CP panel during playing, retiring & spectating,
* as well as the Cup mode's warm-up phase. Disabled in Stunts mode.
* Created by Xymph
*
* Dependencies: used by plugin.dedimania.php & plugin.localdatabase.php
*/
Aseco::registerEvent('onPlayerConnect', 'addplayer_cp');
Aseco::registerEvent('onPlayerDisconnect', 'removeplayer_cp');
Aseco::registerEvent('onNewChallenge', 'reset_checkp');
Aseco::registerEvent('onBeginRound', 'clear_curr_cp');
Aseco::registerEvent('onEndRace', 'disable_checkp');
Aseco::registerEvent('onRestartChallenge', 'restart_checkp');
Aseco::registerEvent('onCheckpoint', 'store_checkp');
Aseco::registerEvent('onPlayerFinish1', 'store_finish'); // use pre event before local/Dedimania record processsing
Aseco::registerEvent('onPlayerInfoChanged', 'spec_togglecp');
Aseco::addChatCommand('cps', 'Sets local record checkpoints tracking');
Aseco::addChatCommand('cpsspec', 'Shows checkpoints of spectated player');
Aseco::addChatCommand('cptms', 'Displays all local records\' checkpoint times');
Aseco::addChatCommand('sectms', 'Displays all local records\' sector times');
global $checkpoints, $checkpoint_tests;
$checkpoints = array();
$checkpoint_tests = false; // after reload no tests until end race
class Checkpoints {
var $loclrec;
var $dedirec;
var $best_time;
var $best_fin;
var $best_cps;
var $curr_fin;
var $curr_cps;
var $speccers;
// init empty checkpoints
function Checkpoints() {
$this->loclrec = -1; // -1 = off, 0 = own/last rec, 1-max = rec #1-max
$this->dedirec = -1; // -1 = off, 0 = own/last rec, 1-30 = rec #1-30
$this->best_time = 0;
$this->best_fin = PHP_INT_MAX;
$this->curr_fin = PHP_INT_MAX;
$this->best_cps = array();
$this->curr_cps = array();
$this->speccers = array();
}
} // class Checkpoints
function chat_cps($aseco, $command) {
global $checkpoints;
$player = $command['author'];
$login = $player->login;
// check for relay server
if ($aseco->server->isrelay) {
$message = formatText($aseco->getChatMessage('NOTONRELAY'));
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors($message), $login);
return;
}
if ($aseco->settings['display_checkpoints']) {
// set local checkpoints tracking
$param = $command['params'];
if (strtolower($param) == 'off') {
$checkpoints[$login]->loclrec = -1;
$checkpoints[$login]->dedirec = -1;
$message = '{#server}> Local checkpoints tracking: {#highlite}OFF';
}
elseif ($param == '') {
$checkpoints[$login]->loclrec = 0;
$checkpoints[$login]->dedirec = -1;
$message = '{#server}> Local checkpoints tracking: {#highlite}ON {#server}(your own or the last record)';
}
elseif (is_numeric($param) && $param > 0 && $param <= $aseco->server->records->max) {
$checkpoints[$login]->loclrec = intval($param);
$checkpoints[$login]->dedirec = -1;
$message = '{#server}> Local checkpoints tracking record: {#highlite}' . $checkpoints[$login]->loclrec;
}
else {
$message = '{#server}> {#error}No such Local record {#highlite}$i ' . $param;
}
// handle TMF checkpoints panel
if ($aseco->server->getGame() == 'TMF') {
if ($checkpoints[$login]->loclrec == -1) {
// disable CP panel
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
cpspanel_off($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers));
else
cpspanel_off($aseco, $login);
} else {
// enable CP panel unless spectator, Stunts mode, or warm-up
if (!$player->isspectator && $aseco->server->gameinfo->mode != Gameinfo::STNT && !$aseco->warmup_phase) {
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
display_cpspanel($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers), 0, '$00f -.--');
else
display_cpspanel($aseco, $login, 0, '$00f -.--');
}
}
}
} else {
$message = '{#server}> {#error}Checkpoints tracking permanently disabled by server';
}
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors($message), $login);
} // chat_cps
function chat_cpsspec($aseco, $command) {
global $checkpoints;
$player = $command['author'];
$login = $player->login;
// check for relay server
if ($aseco->server->isrelay) {
$message = formatText($aseco->getChatMessage('NOTONRELAY'));
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors($message), $login);
return;
}
if ($aseco->server->getGame() == 'TMF') {
if ($aseco->settings['enable_cpsspec']) {
// toggle cpsspec setting
if ($player->speclogin != '') {
// if subscribed, unsubscribe first
if ($player->speclogin != ',' && isset($checkpoints[$player->speclogin])) {
if (($i = array_search($login, $checkpoints[$player->speclogin]->speccers)) !== false)
unset($checkpoints[$player->speclogin]->speccers[$i]);
}
$player->speclogin = '';
cpspanel_off($aseco, $login);
} else {
// if spectator, subscribe
$aseco->client->query('GetPlayerInfo', $login, 1);
$info = $aseco->client->getResponse();
$targetid = floor($info['SpectatorStatus'] / 10000);
// check for player or free camera
if ($info['SpectatorStatus'] == 0 || $targetid == 255) {
$player->speclogin = ','; // no target
} else {
// find login for target
foreach ($aseco->server->players->player_list as $pl) {
if ($pl->pid == $targetid) {
$player->speclogin = $pl->login;
// subscribe to this player
if (!in_array($login, $checkpoints[$player->speclogin]->speccers))
$checkpoints[$player->speclogin]->speccers[] = $login;
break;
}
}
}
}
// show chat message
$message = '{#server}> Spectated player checkpoints tracking ';
if ($player->speclogin != '')
$message .= 'enabled';
else
$message .= 'disabled';
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors($message), $login);
} else {
$message = $aseco->getChatMessage('NO_CPSSPEC');
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors($message), $login);
}
} else {
$message = $aseco->getChatMessage('FOREVER_ONLY');
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors($message), $login);
}
} // chat_cpsspec
function chat_cptms($aseco, $command) {
chat_sectms($aseco, $command, false);
} // chat_cptms
function chat_sectms($aseco, $command, $diff = true) {
$player = $command['author'];
$login = $player->login;
// check for relay server
if ($aseco->server->isrelay) {
$message = formatText($aseco->getChatMessage('NOTONRELAY'));
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors($message), $login);
return;
}
if (!$total = $aseco->server->records->count()) {
$aseco->client->query('ChatSendServerMessageToLogin', $aseco->formatColors('{#server}> {#error}No records found!'), $login);
return;
}
// find sector count from first record with CP times
$cpscnt = '?';
for ($i = 0; $i < $total; $i++) {
$cur_record = $aseco->server->records->getRecord($i);
if (!empty($cur_record->checks)) {
$cpscnt = count($cur_record->checks);
break;
}
}
// display popup window for TMN
if ($aseco->server->getGame() == 'TMN') {
$head = 'Current TOP ' . $aseco->server->records->max . ' Local ' . ($diff ? 'Sector' : 'CP') . ' Times (' . $cpscnt . '):' . LF;
$cpsmax = 9;
$msg = '';
$lines = 0;
$player->msgs = array();
$player->msgs[0] = 1;
// create list of records
for ($i = 0; $i < $total; $i++) {
$cur_record = $aseco->server->records->getRecord($i);
$msg .= str_pad($i+1, 2, '0', STR_PAD_LEFT) . '. '
. ($cur_record->new ? '{#black}' : '')
. formatTime($cur_record->score);
// append up to $cpsmax sector/CP times
if (!empty($cur_record->checks)) {
$j = 1;
$pr = 0;
$msg .= '$n';
foreach ($cur_record->checks as $cp) {
$msg .= ' ' . formatTime($cp - $pr);
if ($diff) $pr = $cp;
if (++$j > $cpsmax) {
if ($cpscnt > $cpsmax) $msg .= ' +';
break;
}
}
$msg .= '$m';
}
$msg .= LF;
if (++$lines > 9) {
$player->msgs[] = $aseco->formatColors($head . $msg);
$lines = 0;
$msg = '';
}
}
// add if last batch exists
if ($msg != '')
$player->msgs[] = $aseco->formatColors($head . $msg);
// display popup message
if (count($player->msgs) == 2) {
$aseco->client->query('SendDisplayServerMessageToLogin', $login, $player->msgs[1], 'OK', '', 0);
} else { // > 2
$aseco->client->query('SendDisplayServerMessageToLogin', $login, $player->msgs[1], 'Close', 'Next', 0);
}
// display ManiaLink window for TMF
} elseif ($aseco->server->getGame() == 'TMF') {
$head = 'Current TOP ' . $aseco->server->records->max . ' Local ' . ($diff ? 'Sector' : 'CP') . ' Times (' . $cpscnt . '):';
$cpsmax = 12;
// compute widths
$width = 0.1 + 0.18 + min($cpscnt, $cpsmax) * 0.1 + ($cpscnt > $cpsmax ? 0.06 : 0.0);
if ($width < 1.0) $width = 1.0;
$widths = array($width, 0.1, 0.18);
for ($i = 0; $i < min($cpscnt, $cpsmax); $i++)
$widths[] = 0.1; // cp
if ($cpscnt > $cpsmax)
$widths[] = 0.06;
$msg = array();
$lines = 0;
$player->msgs = array();
$player->msgs[0] = array(1, $head, $widths, array('BgRaceScore2', 'Podium'));
// create list of records
for ($i = 0; $i < $total; $i++) {
$cur_record = $aseco->server->records->getRecord($i);
$line = array();
$line[] = str_pad($i+1, 2, '0', STR_PAD_LEFT) . '.';
$line[] = ($cur_record->new ? '{#black}' : '') .
($aseco->server->gameinfo->mode == Gameinfo::STNT ?
$cur_record->score : formatTime($cur_record->score));
// append up to $cpsmax sector/CP times
if (!empty($cur_record->checks)) {
$j = 1;
$pr = 0;
foreach ($cur_record->checks as $cp) {
$line[] = '$n' . formatTime($cp - $pr);
if ($diff) $pr = $cp;
if (++$j > $cpsmax) {
if ($cpscnt > $cpsmax) $line[] = '+';
break;
}
}
}
$msg[] = $line;
if (++$lines > 14) {
$player->msgs[] = $msg;
$lines = 0;
$msg = array();
}
}
// add if last batch exists
if (!empty($msg))
$player->msgs[] = $msg;
// display ManiaLink message
display_manialink_multi($player);
// show chat message for TMO & TMS
} else {
$msg = $aseco->formatColors('{#server}> {#error}No sector times available');
$aseco->client->query('ChatSendServerMessageToLogin', $msg, $login);
}
} // chat_sectms
// called @ onPlayerConnect
function addplayer_cp($aseco, $player) {
global $checkpoints;
$login = $player->login;
$checkpoints[$login] = new Checkpoints();
// set first lap reference in Laps mode
if ($aseco->server->gameinfo->mode == Gameinfo::LAPS)
$checkpoints[$login]->curr_fin = 0;
if ($aseco->settings['display_checkpoints']) {
// set personal or default CPs
if ($cps = ldb_getCPs($aseco, $login)) {
$checkpoints[$login]->loclrec = $cps['cps'];
$checkpoints[$login]->dedirec = $cps['dedicps'];
} else {
if ($aseco->settings['auto_enable_cps'])
$checkpoints[$login]->loclrec = 0;
if ($aseco->settings['auto_enable_dedicps'])
$checkpoints[$login]->dedirec = 0;
}
}
} // addplayer_cp
// called @ onPlayerDisconnect
function removeplayer_cp($aseco, $player) {
global $checkpoints;
$login = $player->login;
ldb_setCPs($aseco, $login,
$checkpoints[$login]->loclrec, $checkpoints[$login]->dedirec);
// free up memory
unset($checkpoints[$login]);
} // removeplayer_cp
// called @ onNewChallenge
function reset_checkp($aseco, $challenge) {
global $checkpoints, $laps_cpcount;
// clear all checkpoints
foreach ($checkpoints as $login => $cp) {
$checkpoints[$login]->best_cps = array();
$checkpoints[$login]->curr_cps = array();
$checkpoints[$login]->best_fin = PHP_INT_MAX;
if ($aseco->server->gameinfo->mode == Gameinfo::LAPS)
$checkpoints[$login]->curr_fin = 0;
else
$checkpoints[$login]->curr_fin = PHP_INT_MAX;
}
// set local checkpoint references
if ($aseco->settings['display_checkpoints']) {
foreach ($checkpoints as $login => $cp) {
$lrec = $checkpoints[$login]->loclrec - 1;
// check for specific record
if ($lrec+1 > 0) {
// if specific record unavailable, use last one
if ($lrec > $aseco->server->records->count() - 1)
$lrec = $aseco->server->records->count() - 1;
$curr = $aseco->server->records->getRecord($lrec);
// check for valid checkpoints
if (!empty($curr->checks) && $curr->score == end($curr->checks)) {
$checkpoints[$login]->best_fin = $curr->score;
$checkpoints[$login]->best_cps = $curr->checks;
}
}
elseif ($lrec+1 == 0) {
// search for own/last record
$lrec = 0;
while ($lrec < $aseco->server->records->count()) {
$curr = $aseco->server->records->getRecord($lrec++);
if ($curr->player->login == $login)
break;
}
// check for valid checkpoints
if (!empty($curr->checks) && $curr->score == end($curr->checks)) {
$checkpoints[$login]->best_fin = $curr->score;
$checkpoints[$login]->best_cps = $curr->checks;
}
} // else -1
}
}
// CP count only for Laps mode
if ($aseco->server->getGame() == 'TMF')
$laps_cpcount = $challenge->nbchecks;
else
$laps_cpcount = 0;
} // reset_checkp
// called @ onBeginRound
function clear_curr_cp($aseco) {
global $checkpoints;
// if Stunts mode or warm-up, bail out immediately
if ($aseco->server->gameinfo->mode == Gameinfo::STNT || $aseco->warmup_phase) return;
// clear current checkpoints
foreach ($checkpoints as $login => $cp) {
$checkpoints[$login]->curr_cps = array();
// set first lap reference in Laps mode, otherwise max time
if ($aseco->server->gameinfo->mode == Gameinfo::LAPS)
$checkpoints[$login]->curr_fin = 0;
else
$checkpoints[$login]->curr_fin = PHP_INT_MAX;
// reset CP panel unless spectator
if ($aseco->server->getGame() == 'TMF' && $checkpoints[$login]->loclrec != -1) {
$player = $aseco->server->players->getPlayer($login);
if (!$player->isspectator) {
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
display_cpspanel($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers), 0, '$00f -.--');
else
display_cpspanel($aseco, $login, 0, '$00f -.--');
}
}
}
} // clear_curr_cp
// called @ onEndRace
function disable_checkp($aseco, $data) {
global $checkpoint_tests;
// disable CP panels at end of track
if ($aseco->server->getGame() == 'TMF') {
allcpspanels_off($aseco);
}
$checkpoint_tests = true; // now commence cheat tests
} // disable_checkp
// called @ onRestartChallenge
function restart_checkp($aseco, $data) {
global $checkpoints, $checkpoint_tests;
// clear current checkpoints
foreach ($checkpoints as $login => $cp) {
$checkpoints[$login]->curr_cps = array();
// set first lap reference in Laps mode, otherwise max time
if ($aseco->server->gameinfo->mode == Gameinfo::LAPS)
$checkpoints[$login]->curr_fin = 0;
else
$checkpoints[$login]->curr_fin = PHP_INT_MAX;
}
$checkpoint_tests = true; // now commence cheat tests
} // restart_checkp
// called @ onCheckpoint
// TMN: [0]=PlayerUid, [1]=Login, [2]=Time, [3]=Score, [4]=CheckpointIndex
// TMF: [0]=PlayerUid, [1]=Login, [2]=TimeOrScore, [3]=CurLap, [4]=CheckpointIndex
function store_checkp($aseco, $checkpt) {
global $rasp, $checkpoints, $laps_cpcount, $checkpoint_tests,
$feature_stats; // from rasp.settings.php
// if Stunts mode, bail out immediately
// no checkpoints during warm-up, so no need to check that
if ($aseco->server->gameinfo->mode == Gameinfo::STNT) return;
// if undefined login, bail out too
$login = $checkpt[1];
if (!isset($checkpoints[$login])) return;
// check for Laps mode
if ($aseco->server->gameinfo->mode != Gameinfo::LAPS) {
// reset for next run in TimeAttack mode
if ($aseco->server->gameinfo->mode == Gameinfo::TA && $checkpt[4] == 0)
$checkpoints[$login]->curr_cps = array();
// check for cheated checkpoints:
// non-positive time, wrong index, or time less than preceding one
if ($checkpt[2] <= 0 || $checkpt[4] != count($checkpoints[$login]->curr_cps) ||
($checkpt[4] > 0 && $checkpt[2] < end($checkpoints[$login]->curr_cps))) {
if ($checkpoint_tests) {
$aseco->processCheater($login, $checkpoints[$login]->curr_cps, $checkpt, -1);
return;
}
}
// store current checkpoint
$checkpoints[$login]->curr_cps[$checkpt[4]] = $checkpt[2];
// check if displaying for this player, and for best checkpoints
if ($checkpoints[$login]->loclrec != -1 &&
isset($checkpoints[$login]->best_cps[$checkpt[4]])) {
// check whether not last one (Finish) on TMN
$check = $checkpt[4] + 1;
if ($aseco->server->getGame() == 'TMF' ||
$check < count($checkpoints[$login]->best_cps)) {
$diff = $checkpoints[$login]->curr_cps[$checkpt[4]] -
$checkpoints[$login]->best_cps[$checkpt[4]];
// check for improvement
if ($diff < 0) {
$diff = abs($diff);
$sign = '$00f-'; // blue
} elseif ($diff == 0) {
$sign = '$00f'; // blue
} else { // $diff > 0
$sign = '$f00+'; // red
}
$sec = floor($diff/1000);
$hun = ($diff - ($sec * 1000)) / 10;
if ($aseco->server->getGame() == 'TMN') {
$cpmsg = '$nCP' . $check . ': $m$000' . formatTime($checkpt[2])
. ' $w' . $sign . sprintf('%d.%02d', $sec, $hun);
// display temporary popup message
$aseco->client->query('SendDisplayServerMessageToLogin', $login,
$cpmsg, '', '', 2000); // timeout 2 secs
} else { // TMF
// check for Finish checkpoint
if ($check == count($checkpoints[$login]->best_cps))
$check = 'F';
// update CP panel
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
display_cpspanel($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers), $check,
$sign . sprintf('%d.%02d', $sec, $hun));
else
display_cpspanel($aseco, $login, $check,
$sign . sprintf('%d.%02d', $sec, $hun));
}
}
}
} else { // Laps
// no support on TMN because PlayerCheckpoint event doesn't supply CurLap
if ($aseco->server->getGame() != 'TMF') return;
// check for cheated checkpoints:
// non-positive time, negative index
if ($checkpt[2] <= 0 || $checkpt[4] < 0) {
if ($checkpoint_tests) {
$aseco->processCheater($login, $checkpoints[$login]->curr_cps, $checkpt, -1);
return;
}
}
// in TMN get checkpoints count/lap from first player to complete first lap
if ($laps_cpcount == 0 && $checkpt[3] == 1)
$laps_cpcount = $checkpt[4] + 1;
// get relative CP in this lap
if ($laps_cpcount > 0)
$relcheck = $checkpt[4] % $laps_cpcount;
else // first lap
$relcheck = $checkpt[4];
// check for cheated checkpoints:
// wrong index, time not more than reference, relative time less than preceding one
if ($relcheck != count($checkpoints[$login]->curr_cps) ||
$checkpt[2] < $checkpoints[$login]->curr_fin ||
($relcheck > 0 && $checkpt[2] - $checkpoints[$login]->curr_fin < end($checkpoints[$login]->curr_cps))) {
if ($checkpoint_tests) {
$aseco->processCheater($login, $checkpoints[$login]->curr_cps, $checkpt, -1);
return;
}
}
// store current checkpoint for current lap, relative to reference
$checkpoints[$login]->curr_cps[$relcheck] = $checkpt[2] - $checkpoints[$login]->curr_fin;
// check for a completed lap
if ($checkpt[3] * $laps_cpcount != $checkpt[4] + 1) {
// check if displaying for this player, and for best checkpoints
if ($checkpoints[$login]->loclrec != -1 &&
isset($checkpoints[$login]->best_cps[$relcheck])) {
// check for improvement
$diff = $checkpoints[$login]->curr_cps[$relcheck] - $checkpoints[$login]->best_cps[$relcheck];
if ($diff < 0) {
$diff = abs($diff);
$sign = '$00f-'; // blue
} elseif ($diff == 0) {
$sign = '$00f'; // blue
} else { // $diff > 0
$sign = '$f00+'; // red
}
$sec = floor($diff/1000);
$hun = ($diff - ($sec * 1000)) / 10;
// update CP panel
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
display_cpspanel($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers), $relcheck + 1,
$sign . sprintf('%d.%02d', $sec, $hun));
else
display_cpspanel($aseco, $login, $relcheck + 1,
$sign . sprintf('%d.%02d', $sec, $hun));
}
} else { // completed lap
// store current lap finish as reference for next lap
$checkpoints[$login]->curr_fin = $checkpt[2];
// build a record object with the current lap information
$finish_item = new Record();
$finish_item->player = $aseco->server->players->getPlayer($login);
$finish_item->score = $checkpoints[$login]->curr_cps[$relcheck];
$finish_item->date = strftime('%Y-%m-%d %H:%M:%S');
$finish_item->challenge = clone $aseco->server->challenge;
unset($finish_item->challenge->gbx); // reduce memory usage
unset($finish_item->challenge->tmx);
// store current lap
if ($feature_stats) {
$rasp->insertTime($finish_item, implode(',', $checkpoints[$login]->curr_cps));
}
// process for local and Dedimania records
$finish_item->new = true; // set lap 'Finish' flag
ldb_playerFinish($aseco, $finish_item);
$finish_item->new = true; // ditto
if (function_exists('dedimania_playerfinish'))
dedimania_playerfinish($aseco, $finish_item);
// check for new best lap
$diff = $checkpoints[$login]->curr_cps[$relcheck] - $checkpoints[$login]->best_fin;
if ($diff < 0) {
// store new best lap
$checkpoints[$login]->best_fin = $checkpoints[$login]->curr_cps[$relcheck];
$checkpoints[$login]->best_cps = $checkpoints[$login]->curr_cps;
// store timestamp for sorting in case of equal bests
$checkpoints[$login]->best_time = microtime(true);
}
// check if displaying for this player, and not first lap
if ($checkpoints[$login]->loclrec != -1 && $checkpt[4] + 1 >= $laps_cpcount) {
// check for improvement
if ($diff < 0) {
$diff = abs($diff);
$sign = '$00f-'; // blue
} elseif ($diff == 0) {
$sign = '$00f'; // blue
} else { // $diff > 0
$sign = '$f00+'; // red
}
$sec = floor($diff/1000);
$hun = ($diff - ($sec * 1000)) / 10;
// indicate Lap Finish checkpoint
$relcheck = 'L';
// update CP panel
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
display_cpspanel($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers), $relcheck,
$sign . sprintf('%d.%02d', $sec, $hun));
else
display_cpspanel($aseco, $login, $relcheck,
$sign . sprintf('%d.%02d', $sec, $hun));
}
// reset for next lap
$checkpoints[$login]->curr_cps = array();
}
}
} // store_checkp
// called @ onPlayerFinish1
function store_finish($aseco, $finish_item) {
global $checkpoints, $checkpoint_tests;
// if Laps or Stunts mode, bail out immediately
// no finishes during warm-up, so no need to check that
if ($aseco->server->gameinfo->mode == Gameinfo::LAPS ||
$aseco->server->gameinfo->mode == Gameinfo::STNT) return;
$login = $finish_item->player->login;
// in case of CP order problem
sort($checkpoints[$login]->curr_cps);
// check for actual finish
if ($finish_item->score > 0) {
// compute number of checkpoints (incl. multilaps except in TA mode)
$reqchecks = $finish_item->challenge->nbchecks;
if ($aseco->server->getGame() == 'TMF' && $aseco->server->gameinfo->mode != Gameinfo::TA &&
$finish_item->challenge->laprace) {
if ($finish_item->challenge->forcedlaps != 0)
$reqchecks *= $finish_item->challenge->forcedlaps;
else
$reqchecks *= $finish_item->challenge->nblaps;
}
// check for required number of checkpoints on TMF
if ($aseco->server->getGame() == 'TMF' && $reqchecks != count($checkpoints[$login]->curr_cps)) {
if ($checkpoint_tests) {
trigger_error('CPs for ' . $login . ' required: ' . $reqchecks . ' present: ' . count($checkpoints[$login]->curr_cps) .
' - ' . implode(',', $checkpoints[$login]->curr_cps), E_USER_WARNING);
}
// reset to prevent local/Dedimania records
$finish_item->score = 0;
// check for finish equal last checkpoint
} elseif ($finish_item->score == end($checkpoints[$login]->curr_cps)) {
$checkpoints[$login]->curr_fin = $finish_item->score;
// check for improvement
if ($checkpoints[$login]->curr_fin < $checkpoints[$login]->best_fin) {
$checkpoints[$login]->best_fin = $checkpoints[$login]->curr_fin;
$checkpoints[$login]->best_cps = $checkpoints[$login]->curr_cps;
// store timestamp for sorting in case of equal bests
$checkpoints[$login]->best_time = microtime(true);
}
} else {
if ($checkpoint_tests) {
$aseco->processCheater($login, $checkpoints[$login]->curr_cps, false, $finish_item->score);
// reset to prevent local/Dedimania records
$finish_item->score = 0;
}
}
}
// check for player retire in TimeAttack mode
elseif ($aseco->server->getGame() == 'TMF' && $aseco->server->gameinfo->mode == Gameinfo::TA &&
$finish_item->score == 0 && $checkpoints[$login]->loclrec != -1) {
// reset CP panel
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
display_cpspanel($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers), 0, '$00f -.--');
else
display_cpspanel($aseco, $login, 0, '$00f -.--');
}
} // store_finish
// called @ onPlayerInfoChanged
function spec_togglecp($aseco, $playerinfo) {
global $checkpoints;
// if Stunts mode or warm-up, bail out immediately
if ($aseco->server->gameinfo->mode == Gameinfo::STNT || $aseco->warmup_phase) return;
$login = $playerinfo['Login'];
$player = $aseco->server->players->getPlayer($login);
// if no real spectator status change, bail out immediately
if ($player->prevstatus == $player->isspectator) return;
// check if CPS active
if (isset($checkpoints[$login]) && $checkpoints[$login]->loclrec != -1) {
// check spectator status
if ($playerinfo['SpectatorStatus'] != 0) {
// disable CP panel
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
cpspanel_off($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers));
else
cpspanel_off($aseco, $login);
} else {
// enable CP panel
if ($aseco->settings['enable_cpsspec'] && !empty($checkpoints[$login]->speccers))
display_cpspanel($aseco, $login . ',' . implode(',', $checkpoints[$login]->speccers), 0, '$00f -.--');
else
display_cpspanel($aseco, $login, 0, '$00f -.--');
}
}
// check for spectated player update
if ($aseco->settings['enable_cpsspec']) {
// check if /cpsspec enabled
if ($player->speclogin != '') {
$targetid = floor($playerinfo['SpectatorStatus'] / 10000);
// check for player status or free camera
if ($playerinfo['SpectatorStatus'] == 0 || $targetid == 255) {
// if subscribed, unsubscribe first
if ($player->speclogin != ',' && isset($checkpoints[$player->speclogin])) {
if (($i = array_search($login, $checkpoints[$player->speclogin]->speccers)) !== false)
unset($checkpoints[$player->speclogin]->speccers[$i]);
}
$player->speclogin = ','; // no target
} else {
// ignore stray self-spectating PlayerInfoChanged events
if ($player->pid != $targetid) {
// find login for target
foreach ($aseco->server->players->player_list as $pl) {
if ($pl->pid == $targetid) {
$player->speclogin = $pl->login;
// subscribe to this player
if (!in_array($login, $checkpoints[$player->speclogin]->speccers))
$checkpoints[$player->speclogin]->speccers[] = $login;
break;
}
}
}
}
}
}
} // spec_togglecp
?>