<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>TrackMania Nations callbacks</title> </head> <body> <h1>Available callbacks:</h1> <ul> <li> TrackMania.<b>PlayerConnect</b>(string Login, bool IsSpectator); </li> <li> TrackMania.<b>PlayerDisconnect</b>(string Login); </li> <li> TrackMania.<b>PlayerChat</b>(int PlayerUid, string Login, string Text, bool IsRegistredCmd); </li> <li> TrackMania.<b>PlayerServerMessageAnswer</b>(int PlayerUid, string Login, int Answer);<br/> <i>Answer: 0 -> no answer (timeout...), 1 or 2 -> answer from the player</i> </li> <li> TrackMania.<b>ServerStart</b>(); </li> <li> TrackMania.<b>ServerStop</b>(); </li> <li> TrackMania.<b>BeginRace</b>(SChallengeInfo Challenge);<br/> <pre> struct SChallengeInfo { string Name; string FileName; string Author; string Environnement; string Mood; int BronzeTime; int SilverTime; int GoldTime; int AuthorTime; int CopperPrice; bool LapRace; }</pre> </li> <li> TrackMania.<b>EndRace</b>(SPlayerRanking Rankings[], SChallengeInfo Challenge); <pre> struct SPlayerRanking { string Login; string NickName; int PlayerId; int Rank; int BestTime; int[] BestCheckpoints; int Score; int NbrLapsFinished; double LadderScore; } </pre> </li> <li> TrackMania.<b>BeginRound</b>(); </li> <li> TrackMania.<b>StatusChanged</b>(int StatusCode, string StatusName); </li> <li>TrackMania.<b>PlayerCheckpoint</b>(int PlayerUid, string Login, int Time, int Score, int CheckpointIndex); </li> <li>TrackMania.<b>PlayerFinish</b>(int PlayerUid, string Login, int TimeOrScore); </li> </ul> </body> </html>