Initial Commit. Syncing image files with repository.
This commit is contained in:
commit
1db33df91f
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FROM fanyx/php:5.6
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ENV TMDIR=/tmserver
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RUN apt update \
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&& useradd -M --uid 1000 trackmania \
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&& mkdir $TMDIR \
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&& chown -R trackmania:trackmania $TMDIR
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EXPOSE 2351 2351/udp 3451 3451/udp 5001 5001/udp
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USER trackmania
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VOLUME /tmserver:/tmserver
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WORKDIR /tmserver
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ENTRYPOINT
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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||||
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||||
<head>
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<title>
|
||||
TrackMania CommandLine
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||||
</title>
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||||
</head>
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<body>
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<h1 id="Commandlineoptions">Command line options</h1>
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<p>
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<strong>Dedicated server:</strong>
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</p>
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||||
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<blockquote>
|
||||
<table class="wiki">
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||||
<tr><td> <tt> /dedicated_cfg=xxx </tt> </td><td> Specify a configuration file "dedicated_cfg.txt" to use. (xxx = name of the file in GameData/Config/)
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||||
</td></tr><tr><td> <tt> /game_settings=xxx </tt> </td><td> Specify a match settings file to use. (xxx = absolute file name or relative to GameData/Tracks/)
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||||
</td></tr><tr><td> --
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||||
</td></tr><tr><td> <tt> /login=xxx </tt> </td><td> Account login to be used to play online.
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||||
|
||||
</td></tr><tr><td> <tt> /password=xxx </tt> </td><td> Account password
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||||
</td></tr><tr><td> <tt> /servername=xxx </tt> </td><td> Name of the server to create.
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||||
</td></tr><tr><td> <tt> /serverpassword=xxx </tt> </td><td> Makes the server private for players, xxx is the password to use.
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||||
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||||
</td></tr><tr><td> --
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||||
</td></tr><tr><td> <tt> /lan </tt> </td><td> Must be specified to join or create a LAN game (that is, not an internet server)
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||||
</td></tr><tr><td> --
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||||
</td></tr><tr><td> <tt> /forceip=xxx(:xx) </tt> </td><td> Forces the public ip address to this value. optionally with a port as well.
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||||
</td></tr><tr><td> <tt> /bindip=xxx(:xx) </tt> </td><td> Chooses the ip to bind to, and sets the public ip to this value. (you still can use /forceip to chose a different public ip). This is used when the machine has several network interfaces.
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||||
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||||
</td></tr><tr><td> --
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</td></tr><tr><td> <tt> /join=xxx </tt> </td><td> Joins a server, to make a relay server. (xxx = the server ip adress with optional port, or the server login.)
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</td></tr><tr><td> <tt> /joinpassword=xxx </tt> </td><td> Password to use to join the remote server if the server is private.
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</td></tr><tr><td> --
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</td></tr><tr><td> <tt> /loadcache </tt> </td><td> Loads the "checksum.txt" instead of recomputing it, to speed up first launch time if P2P is enabled. *DO NOT USE* if you run several servers in the same directory!
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||||
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</td></tr><tr><td> <tt> /nologs </tt> </td><td> Disables the creation of "GameLog.txt" and "ConsoleLog.txt" in Logs/ directory.
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||||
</td></tr><tr><td> <tt> /noautoquit </tt> </td><td> Keeps the server running "waiting for rpc commands", even if it is not live (with a map loaded and ready to receive players). The default behaviour is to quit, because this situation is mostly caused by configuration errors.
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||||
</td></tr><tr><td> --
|
||||
</td></tr><tr><td> <tt> /nodaemon </tt> </td><td> (linux) Doesn't detach the process.
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||||
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||||
</td></tr><tr><td> <tt> /verbose_rpc_full </tt> </td><td> (Debug option) Display the whole contents of the xml-rpc requests the dedicated server receives.
|
||||
</td></tr><tr><td> <tt> /verbose_rpc </tt> </td><td> (Debug option) Displays the xml-rpc requests the dedicated server receives, but only the name of the <a class="missing wiki">XmlRpc?</a> command and some parameters.
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||||
</td></tr></table>
|
||||
</blockquote>
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||||
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||||
<p>
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||||
Note: the command line settings when present override the values from the configuration file.
|
||||
</p>
|
||||
<p>
|
||||
example: <tt> TrackManiaServer.exe /dedicated_cfg=dedicated_cfg.txt /game_settings=MatchSettings/Nations/NationsGreen.txt </tt>
|
||||
</p>
|
||||
<p>
|
||||
<br /><br /><br />
|
||||
</p>
|
||||
<p>
|
||||
<strong>Game client:</strong>
|
||||
</p>
|
||||
<blockquote>
|
||||
|
||||
<table class="wiki">
|
||||
<tr><td> <tt> /login=xxx </tt> </td><td> Account login to be used to play online.
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||||
</td></tr><tr><td> <tt> /password=xxx </tt> </td><td> Account password
|
||||
</td></tr><tr><td> <tt> /profile=xxx </tt> </td><td> Forces using a specific profile on disk. (to avoid the profile choice dialog)
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||||
|
||||
</td></tr><tr><td> <tt> /validation=xxx </tt> </td><td> Specifies the account validation key (the last three chracters of the player key) to be able to perform copper transactions.
|
||||
</td></tr><tr><td> <tt> /nickname=xxx </tt> </td><td> Sets the player's nickname. (If not specified, the nickname used is the one stored in the online account.)
|
||||
</td></tr><tr><td> <tt> /team=xxx </tt> </td><td> Sets the default player team. ("red" or "0" / "blue" or "1")
|
||||
|
||||
</td></tr><tr><td> --
|
||||
</td></tr><tr><td> <tt> /join=xxx </tt> </td><td> Joins a server. (xxx = the server ip adress with optional port, or the server login.)
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||||
</td></tr><tr><td> <tt> /spectate=xxx </tt> </td><td> Same as /join, but join as spectator.
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||||
</td></tr><tr><td> <tt> /joinasreferee=xxx </tt> </td><td> Same as /join, but join as referee. The referee log will be in "My Documents/TmUnited/RefereeLog.txt".
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||||
|
||||
</td></tr><tr><td> <tt> /serverpassword=xxx </tt> </td><td> Password to use to join the server if the server is private.
|
||||
</td></tr><tr><td> <tt> /silent </tt> </td><td> Skips news, etc... to allow joining a server without any user interaction
|
||||
</td></tr><tr><td> --
|
||||
</td></tr><tr><td> <tt> /file=xxx </tt> </td><td> Opens a Replay.Gbx or a Challenge.Gbx file. (xxx = full path to the file.)
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||||
|
||||
</td></tr><tr><td> <tt> /url=xxx </tt> </td><td> Opens a tmtp:// url with the game.
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||||
</td></tr><tr><td> --
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||||
</td></tr><tr><td> <tt> /shootvideo=xxx </tt> </td><td> Shoots a replay to a video file. (xxx = replay file. aboslute file name or relative to Tracks/Replays/).
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</td></tr><tr><td> <tt> /validatepath=xxx </tt> </td><td> Mass validates all the replays in a directory (xxx = name relative to Tracks/Replays/). The results will be in "My Documents/TmUnited/ValidateLog.txt".
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</td></tr><tr><td> <tt> /windowless </tt> </td><td> Disable creation of the 3D viewport. (useful for batch processing with /validatepath, for instance)
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||||
</td></tr><tr><td> --
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||||
</td></tr><tr><td> <tt> /list_benchs=xxx </tt> </td><td> Benchmarks a list of replays. (xxx = name of a text file containing the replays file names.)
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||||
</td></tr><tr><td> <tt> /bench=xxx </tt> </td><td> Benchmarks a replay (xxx = replay file name) (Internal: if no filename is specified, performs a quick technical benchmark for the default launcher settings)
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||||
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||||
</td></tr><tr><td> <tt> /out=xxx </tt> </td><td> Output filename for the bench results.
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||||
</td></tr><tr><td> --
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||||
</td></tr><tr><td> <tt> /computeallshadows </tt> </td><td> Computes the lightmaps for all the challenges on disk.
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||||
</td></tr><tr><td> --
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||||
</td></tr><tr><td> <tt> /singleinst </tt> </td><td> Try to send the command to an already running instance of the program instead of creating a new one.
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||||
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||||
</td></tr><tr><td> <tt> /config=xxx </tt> </td><td> Use a specific ".SystemConfig.Gbx" config file.
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||||
</td></tr><tr><td> <tt> /ini=xxx </tt> </td><td> Use a specific ".ini" config file.
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||||
</td></tr><tr><td> <tt> /userdir=xxx </tt> </td><td> Changes the default "My Documents/TmUnited/" location. (either a full path, or just "exe" to use the exe directory.)
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||||
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||||
</td></tr><tr><td> <tt> /useexedir </tt> </td><td> Run in the directory where the executable is, instead of the current directory.
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||||
</td></tr><tr><td> <tt> /noscancache </tt> </td><td> Disables the use of the launch time scan cache, forces re-reading of directory entries from the disk.
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</td></tr><tr><td> <tt> /title </tt> </td><td> Changes the window title.
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||||
</td></tr></table>
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||||
</blockquote>
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||||
<p>
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||||
If any of <tt>/login</tt>, <tt>/password</tt>, <tt>/serverpassword</tt> is missing, the game will ask them to the player.
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||||
</p>
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||||
<p>
|
||||
TMTP options:
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||||
</p>
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||||
<blockquote>
|
||||
<table class="wiki">
|
||||
|
||||
<tr><td> <a class="ext-link" href="tmtp://#addbuddy=login"><span class="icon"> </span>tmtp://#addbuddy=login</a> </td><td> Allow you to add a buddy in your game from an external link
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||||
</td></tr><tr><td> <a class="ext-link" href="tmtp://#addfavourite=serverlogin"><span class="icon"> </span>tmtp://#addfavourite=serverlogin</a> </td><td> Alows you to add a server to your favorites list from an external link
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||||
</td></tr><tr><td> <a class="ext-link" href="tmtp://#invitebuddy=login"><span class="icon"> </span>tmtp://#invitebuddy=login</a> </td><td> allows you to invite a buddy to be added to your buddy list
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||||
</td></tr><tr><td> <a class="ext-link" href="tmtp://#join=serverlogin"><span class="icon"> </span>tmtp://#join=serverlogin</a> </td><td> Join a specific server as player
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||||
</td></tr><tr><td> <a class="ext-link" href="tmtp://#joinasreferee=serverlogin"><span class="icon"> </span>tmtp://#joinasreferee=serverlogin</a> </td><td> Join a specific server as referee
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||||
</td></tr><tr><td> <a class="ext-link" href="tmtp://#spectate=serverlogin"><span class="icon"> </span>tmtp://#spectate=serverlogin</a> </td><td> logs you into a server as spectator from an external link
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||||
|
||||
</td></tr><tr><td> <a class="ext-link" href="tmtp://#score=scoremeta"><span class="icon"> </span>tmtp://#score=scoremeta</a> (generated by the game) </td><td> Link is generated in game to send scores that one can challange on another computer
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||||
</td></tr><tr><td> <a class="ext-link" href="tmtp://url"><span class="icon"> </span>tmtp://url</a> or <a class="ext-link" href="tmp://:manialink"><span class="icon"> </span>tmp://:manialink</a> </td><td> Display a page in the manialink browser.
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||||
|
||||
</td></tr></table>
|
||||
</blockquote>
|
||||
<p>
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||||
examples:
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||||
</p>
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||||
<ul><li>Quick link to join a server: <tt> TmForever.exe /login=xxx /join=serverlogin /silent</tt>
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||||
</li><li>Show a manialink page: <tt> TmForever.exe /login=xxx /url=tmtp://:webisodeen /singleinst </tt>
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||||
</li><li>Batch validate some replays: <tt> TmForever.exe /login=xxx /validatepath=Downloaded </tt>
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||||
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||||
</li><li>Launch a referee in windowless mode: <tt> TmForever.exe /login=xxx /joinasreferee=serverlogin /serverpassword=refereepassword /windowless </tt>
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||||
</li></ul><p>
|
||||
<br /><br /><br />
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||||
</p>
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||||
<p>
|
||||
<strong>Launcher:</strong>
|
||||
</p>
|
||||
<blockquote>
|
||||
<table class="wiki">
|
||||
<tr><td> <tt> /configmode </tt> </td><td> Don't run the game when exiting the launcher. (can be useful with /silent, to create initialize the system config without running the game afterwards)
|
||||
|
||||
</td></tr><tr><td> <tt> /silent </tt> </td><td> Don't show the dialog boxes.
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||||
</td></tr><tr><td> <tt> /userdir=xxx </tt> </td><td> Same as the game.
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||||
</td></tr><tr><td> <tt> /ini=xxx </tt> </td><td> Same as the game.
|
||||
|
||||
</td></tr><tr><td> <tt> /useexedir </tt> </td><td> Same as the game.
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||||
</td></tr></table>
|
||||
</blockquote>
|
||||
<p>
|
||||
Note: All the parameters on the launcher command line are also passed through to the game.
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
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<?xml version="1.0" encoding="utf-8" ?>
|
||||
<blacklist>
|
||||
<!-- format:
|
||||
<player>
|
||||
<login></login>
|
||||
</player>
|
||||
-->
|
||||
</blacklist>
|
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|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<cache version=4.0>
|
||||
</cache>
|
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|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
|
||||
<dedicated>
|
||||
<authorization_levels>
|
||||
<level>
|
||||
<name>SuperAdmin</name>
|
||||
<password>--$SERVER_SA_PASSWORD--</password>
|
||||
</level>
|
||||
<level>
|
||||
<name>Admin</name>
|
||||
<password>--$SERVER_ADM_PASSWORD--</password>
|
||||
</level>
|
||||
<level>
|
||||
<name>User</name>
|
||||
<password>User</password>
|
||||
</level>
|
||||
</authorization_levels>
|
||||
|
||||
<masterserver_account>
|
||||
<login>--$SERVER_LOGIN--</login>
|
||||
<password>--$SERVER_LOGIN_PASSWORD--</password>
|
||||
<validation_key></validation_key>
|
||||
</masterserver_account>
|
||||
|
||||
<server_options>
|
||||
<name>--$SERVER_NAME--</name>
|
||||
<comment>--$SERVER_COMMENT--</comment>
|
||||
<hide_server>0</hide_server> <!-- value is 0 (always shown), 1 (always hidden), 2 (hidden from nations) -->
|
||||
|
||||
<max_players>32</max_players>
|
||||
<password>--$SERVER_PASSWORD--</password>
|
||||
|
||||
<max_spectators>32</max_spectators>
|
||||
<password_spectator></password_spectator>
|
||||
|
||||
<ladder_mode>forced</ladder_mode> <!-- value between 'inactive', 'forced' (or '0', '1') -->
|
||||
<ladder_serverlimit_min>0</ladder_serverlimit_min> <!-- Those values will be clamped to the limits authorized on http://official.trackmania.com/tmf-ladderserver/ -->
|
||||
<ladder_serverlimit_max>50000</ladder_serverlimit_max>
|
||||
|
||||
<enable_p2p_upload>True</enable_p2p_upload>
|
||||
<enable_p2p_download>True</enable_p2p_download>
|
||||
|
||||
<callvote_timeout>60000</callvote_timeout>
|
||||
<callvote_ratio>0.5</callvote_ratio> <!-- default ratio. value in [0..1], or -1 to forbid. -->
|
||||
<callvote_ratios>
|
||||
<voteratio command="Ban" ratio="0.65"/>
|
||||
<!-- commands can be "Ban", "Kick", "ChallengeRestart", "NextChallenge", ... -->
|
||||
</callvote_ratios>
|
||||
|
||||
<allow_challenge_download>True</allow_challenge_download>
|
||||
<autosave_replays>False</autosave_replays>
|
||||
<autosave_validation_replays>False</autosave_validation_replays>
|
||||
|
||||
<referee_password></referee_password>
|
||||
<referee_validation_mode>0</referee_validation_mode> <!-- value is 0 (only validate top3 players), 1 (validate all players) -->
|
||||
|
||||
<use_changing_validation_seed>False</use_changing_validation_seed>
|
||||
</server_options>
|
||||
|
||||
<system_config>
|
||||
<connection_uploadrate>512</connection_uploadrate> <!-- Kbps (kilo bits per second) -->
|
||||
<connection_downloadrate>8192</connection_downloadrate> <!-- Kbps -->
|
||||
|
||||
<force_ip_address></force_ip_address>
|
||||
<server_port>--$SERVER_PORT--</server_port>
|
||||
<server_p2p_port>--$SERVER_P2P_PORT--</server_p2p_port>
|
||||
<client_port>0</client_port>
|
||||
<bind_ip_address></bind_ip_address>
|
||||
<use_nat_upnp></use_nat_upnp>
|
||||
|
||||
<p2p_cache_size>600</p2p_cache_size>
|
||||
|
||||
<xmlrpc_port>--$SERVER_XMLRPC_PORT--</xmlrpc_port>
|
||||
<xmlrpc_allowremote>True</xmlrpc_allowremote> <!-- If you specify an ip adress here, it'll be the only accepted adress. this will improve security. -->
|
||||
|
||||
<blacklist_url></blacklist_url>
|
||||
<guestlist_filename></guestlist_filename>
|
||||
<blacklist_filename></blacklist_filename>
|
||||
|
||||
<packmask>stadium</packmask>
|
||||
|
||||
<allow_spectator_relays>False</allow_spectator_relays>
|
||||
|
||||
<!-- <minimum_client_build>2009-10-01</minimum_client_build> -->
|
||||
|
||||
<!-- <disable_coherence_checks>laps</disable_coherence_checks> -->
|
||||
|
||||
<use_proxy>False</use_proxy>
|
||||
<proxy_login></proxy_login>
|
||||
<proxy_password></proxy_password>
|
||||
</system_config>
|
||||
</dedicated>
|
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<guestlist>
|
||||
<!-- format
|
||||
<player>
|
||||
<login></login>
|
||||
</player>
|
||||
-->
|
||||
</guestlist>
|
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|
@ -0,0 +1,277 @@
|
|||
<nationslist>
|
||||
<nation path="World|Algeria" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\ALG.dds" avatar_checksum="0xF5D2C03E623AEFE73E66E8E9D3E460D8"
|
||||
skin_name="Skins\Vehicles\StadiumCar\ALG.zip" skin_checksum="0x0CCA1B5087311727D86F2B3FF819FAC2" />
|
||||
<nation path="World|Angola" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\ANG.dds" avatar_checksum="0x5EE2D003C6AFE2C8A3FBBAFF09142912"
|
||||
skin_name="Skins\Vehicles\StadiumCar\ANG.zip" skin_checksum="0x6B5F0018F294BE33B855427A762205F3" />
|
||||
<nation path="World|Argentina" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\ARG.dds" avatar_checksum="0x9B0746803B31789C853DA4BD760E0BCC"
|
||||
skin_name="Skins\Vehicles\StadiumCar\ARG.zip" skin_checksum="0xE6D5F1FF403B50259FE84579EB7B5834" />
|
||||
<nation path="World|Australia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\AUS.dds" avatar_checksum="0x1DD603CF527380562E6796D347C5A136"
|
||||
skin_name="Skins\Vehicles\StadiumCar\AUS.zip" skin_checksum="0x4F2793C93C3F52616AEC3A1B90690F77" />
|
||||
<nation path="World|Austria" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\AUT.dds" avatar_checksum="0x3DC18448C82C1C369104C3848DDB7F39"
|
||||
skin_name="Skins\Vehicles\StadiumCar\AUT.zip" skin_checksum="0xBD6AAD3DF0B165B5BE0742D90584D7DA" />
|
||||
<nation path="World|Belgium" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\BEL.dds" avatar_checksum="0x5C0B9B1310601CBD4671D7EEB9941EF6"
|
||||
skin_name="Skins\Vehicles\StadiumCar\BEL.zip" skin_checksum="0xFCAD77A6D7932CD6E826D208397DC131" />
|
||||
<nation path="World|Bosnia&Herzegovina" hymn=""
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<nation path="World|Czech republic" hymn=""
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||||
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||||
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||||
<nation path="World|Denmark" hymn=""
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||||
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||||
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||||
<nation path="World|Ecuador" hymn=""
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||||
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||||
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||||
<nation path="World|Egypt" hymn=""
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||||
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||||
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||||
<nation path="World|Spain" hymn=""
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||||
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||||
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||||
<nation path="World|Estonia" hymn=""
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||||
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||||
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||||
<nation path="World|Finland" hymn=""
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||||
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||||
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||||
<nation path="World|France" hymn=""
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||||
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||||
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||||
<nation path="World|United Kingdom" hymn=""
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||||
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||||
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||||
<nation path="World|Germany" hymn=""
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||||
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||||
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||||
<nation path="World|Greece" hymn=""
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||||
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||||
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||||
<nation path="World|Guatemala" hymn=""
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||||
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||||
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||||
<nation path="World|Hungary" hymn=""
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||||
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||||
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||||
<nation path="World|Indonesia" hymn=""
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||||
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||||
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||||
<nation path="World|India" hymn=""
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||||
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||||
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||||
<nation path="World|Iran" hymn=""
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||||
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||||
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||||
<nation path="World|Ireland" hymn=""
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||||
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||||
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||||
<nation path="World|Israel" hymn=""
|
||||
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||||
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||||
<nation path="World|Italy" hymn=""
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||||
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||||
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||||
<nation path="World|Japan" hymn=""
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||||
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||||
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||||
<nation path="World|Kazakhstan" hymn=""
|
||||
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||||
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||||
<nation path="World|Korea" hymn=""
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||||
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||||
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|
||||
<nation path="World|Saudi Arabia" hymn=""
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||||
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||||
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|
||||
<nation path="World|Kuwait" hymn=""
|
||||
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||||
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|
||||
<nation path="World|Laos" hymn=""
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||||
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||||
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|
||||
<nation path="World|Libya" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\LBA.dds" avatar_checksum="0x74249F57E88D8D2EB38825762F156D5B"
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||||
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|
||||
<nation path="World|Lebanon" hymn=""
|
||||
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||||
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|
||||
<nation path="World|Luxembourg" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\LUX.dds" avatar_checksum="0xD948E15ADA3ED4E3CEE7486A7A021AC9"
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||||
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|
||||
<nation path="World|Morocco" hymn=""
|
||||
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||||
skin_name="Skins\Vehicles\StadiumCar\MAR.zip" skin_checksum="0x7B3B71FEC9425583469DA5B1066FC2BB" />
|
||||
<nation path="World|Malaysia" hymn=""
|
||||
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||||
skin_name="Skins\Vehicles\StadiumCar\MAS.zip" skin_checksum="0xD6C89E68FC89B20FD2A045EE85EFF365" />
|
||||
<nation path="World|Mexico" hymn=""
|
||||
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||||
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|
||||
<nation path="World|Mongolia" hymn=""
|
||||
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||||
skin_name="Skins\Vehicles\StadiumCar\MGL.zip" skin_checksum="0x1724FA84749E4C7576A5890F0E454FB4" />
|
||||
<nation path="World|Netherlands" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\NED.dds" avatar_checksum="0xD83676E5675E238EBEB90628EF6A22E0"
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||||
skin_name="Skins\Vehicles\StadiumCar\NED.zip" skin_checksum="0xA70C0450845C11A994B5B1B0EE2914E7" />
|
||||
<nation path="World|Nigeria" hymn=""
|
||||
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||||
skin_name="Skins\Vehicles\StadiumCar\NGR.zip" skin_checksum="0xA0F055919419647721162274B65B7B98" />
|
||||
<nation path="World|Norway" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\NOR.dds" avatar_checksum="0x5B384CF8D32553D9C9E7F6E1BA04B03D"
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||||
skin_name="Skins\Vehicles\StadiumCar\NOR.zip" skin_checksum="0xA765A477F60671D4D829F5755C016EBE" />
|
||||
<nation path="World|New Zealand" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\NZL.dds" avatar_checksum="0xCF5038A142780E2B3880CA6C0D396E40"
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||||
skin_name="Skins\Vehicles\StadiumCar\NZL.zip" skin_checksum="0x690A664F3E4CC437B627D779B34C09C5" />
|
||||
<nation path="World|Oman" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\OMA.dds" avatar_checksum="0x2BAEB1ED062CE6FD1D46EDE097A07D51"
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||||
skin_name="Skins\Vehicles\StadiumCar\OMA.zip" skin_checksum="0xE1DBA98DBC2A031B115B0C6B71D8579B" />
|
||||
<nation path="World|Pakistan" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\PAK.dds" avatar_checksum="0x71EC396106703FE169F8248DC23BCFA3"
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||||
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|
||||
<nation path="World|Panama" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\PAN.dds" avatar_checksum="0x440EAC189FF3DCAA10AE23CE1F75E1A6"
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||||
skin_name="Skins\Vehicles\StadiumCar\PAN.zip" skin_checksum="0xDDB319DF0E34D0DB568A566DA2C0B5E8" />
|
||||
<nation path="World|Peru" hymn=""
|
||||
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||||
skin_name="Skins\Vehicles\StadiumCar\PER.zip" skin_checksum="0xAA5D80C8B0AE2036DB4C1EE2D527AB7E" />
|
||||
<nation path="World|Philippines" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\PHI.dds" avatar_checksum="0x75078CF84D45038A12B376C7B5F2C990"
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||||
skin_name="Skins\Vehicles\StadiumCar\PHI.zip" skin_checksum="0xF3A210FBD7033ADF6F28230FBA57F6E3" />
|
||||
<nation path="World|Poland" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\POL.dds" avatar_checksum="0x66AE3156CA0605554D67F6FC0BAF8F25"
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||||
skin_name="Skins\Vehicles\StadiumCar\POL.zip" skin_checksum="0xF259E24E61174CC5B78CD948525F18E9" />
|
||||
<nation path="World|Portugal" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\POR.dds" avatar_checksum="0xA78486169955529C56C03DA82E07D180"
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||||
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|
||||
<nation path="World|Qatar" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\QAT.dds" avatar_checksum="0x78BDBBA365DFAA1DB2F9A11841534ECE"
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||||
skin_name="Skins\Vehicles\StadiumCar\QAT.zip" skin_checksum="0xBF3F38878C49338361D3466CA58B3B3B" />
|
||||
<nation path="World|Romania" hymn=""
|
||||
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||||
skin_name="Skins\Vehicles\StadiumCar\ROM.zip" skin_checksum="0x7ED72E42D45133BCC83DBE8D1E555B1D" />
|
||||
<nation path="World|South Africa" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\RSA.dds" avatar_checksum="0x11504ACAFFA56E8F25F55ECDFF94F6BC"
|
||||
skin_name="Skins\Vehicles\StadiumCar\RSA.zip" skin_checksum="0x77FD8C42A1CC01F72A4197FA13326FBE" />
|
||||
<nation path="World|Russia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\RUS.dds" avatar_checksum="0x678460EB90CFEFE5D6E43B6AB34CE2EF"
|
||||
skin_name="Skins\Vehicles\StadiumCar\RUS.zip" skin_checksum="0x2DAC858854046CA8F6D69BAF62A996AD" />
|
||||
<nation path="World|Senegal" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SEN.dds" avatar_checksum="0x74458358C7DD62BB9F7C35E864886FDD"
|
||||
skin_name="Skins\Vehicles\StadiumCar\SEN.zip" skin_checksum="0x0A715C4C118180CB5DF06860EF1570A1" />
|
||||
<nation path="World|Serbia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SRB.dds" avatar_checksum="0xCE5EBAF5939319A18D3E043FF66F2811"
|
||||
skin_name="Skins\Vehicles\StadiumCar\SRB.zip" skin_checksum="0x05C93E01A431AE9647BA70B7E86ADB49" />
|
||||
<nation path="World|Singapore" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SIN.dds" avatar_checksum="0xC934980AA75A50A860CCC8236CD7C56A"
|
||||
skin_name="Skins\Vehicles\StadiumCar\Other.zip" skin_checksum="0xE07408286C2BA0440F83B010F30B0C3F" />
|
||||
<nation path="World|Switzerland" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SUI.dds" avatar_checksum="0xC8C20EF7E327F91506235F23DCDD194E"
|
||||
skin_name="Skins\Vehicles\StadiumCar\SUI.zip" skin_checksum="0x40776681BFFAB8B25C77C8A7375B54F0" />
|
||||
<nation path="World|Slovakia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SVK.dds" avatar_checksum="0xC0E84B65CFE304EB90E71CAC5D877D6D"
|
||||
skin_name="Skins\Vehicles\StadiumCar\SVK.zip" skin_checksum="0xCBDBBAB2DAE437258444870408DD971A" />
|
||||
<nation path="World|Sweden" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SWE.dds" avatar_checksum="0x32C9D109B754C30FBEBF84452BD96A9B"
|
||||
skin_name="Skins\Vehicles\StadiumCar\SWE.zip" skin_checksum="0xB908CA6ECE2939A7C75AB1E023685F47" />
|
||||
<nation path="World|Thailand" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\THA.dds" avatar_checksum="0xF8AA51E8415AB0307A54C9603D188DD6"
|
||||
skin_name="Skins\Vehicles\StadiumCar\THA.zip" skin_checksum="0x53307B6D52DBB74950759EAFDE4EF267" />
|
||||
<nation path="World|Tunisia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\TUN.dds" avatar_checksum="0xE02B8D58D350E3E63818C16B51FE56E2"
|
||||
skin_name="Skins\Vehicles\StadiumCar\TUN.zip" skin_checksum="0x1202A7874BB7C3D7FCDED20CA0E72360" />
|
||||
<nation path="World|Turkey" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\TUR.dds" avatar_checksum="0x12D51EE793BFCF35DC9F699511E29100"
|
||||
skin_name="Skins\Vehicles\StadiumCar\TUR.zip" skin_checksum="0x00756942AB41A66FF1B18EC6CAFFD90D" />
|
||||
<nation path="World|Ukraine" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\UKR.dds" avatar_checksum="0xB4385ECA3E6CA7CB500AF5ADFF72801A"
|
||||
skin_name="Skins\Vehicles\StadiumCar\UKR.zip" skin_checksum="0x9C0623660BCA5739ED81731171A20DC9" />
|
||||
<nation path="World|United States of America" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\USA.dds" avatar_checksum="0x106B8A29934C7DE4D5E04623198A0B6E"
|
||||
skin_name="Skins\Vehicles\StadiumCar\USA.zip" skin_checksum="0xF16A769834115F4A7F60141D1FCF10E8" />
|
||||
<nation path="World|Uzbekistan" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\UZB.dds" avatar_checksum="0xCF243F6A2A628DD0A7FFF797824AB758"
|
||||
skin_name="Skins\Vehicles\StadiumCar\UZB.zip" skin_checksum="0xF70CD06BB2D27E1B7DC58BF2BCA095FE" />
|
||||
<nation path="World|Vietnam" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\VIE.dds" avatar_checksum="0x43D25103542826885512540ABD93587B"
|
||||
skin_name="Skins\Vehicles\StadiumCar\VIE.zip" skin_checksum="0x96E52EDA0D7A36DB48CFFCD9EA2A606F" />
|
||||
<nation path="World|Bangladesh" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\BAN.dds" avatar_checksum="0xBE71F5208C7EFD26498661E4EF6E1F47"
|
||||
skin_name="Skins\Vehicles\StadiumCar\BAN.zip" skin_checksum="0xD187414408F7428BC08CAF8FB932A2C7" />
|
||||
<nation path="World|Venezuela" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\VEN.dds" avatar_checksum="0x36D2035D5D24E8ACB7627F6AF2274369"
|
||||
skin_name="Skins\Vehicles\StadiumCar\VEN.zip" skin_checksum="0x4713536F71D9994E0EE7417B73052750" />
|
||||
<nation path="World|Slovenia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SLO.dds" avatar_checksum="0x8F628C28143D13E5DD27E1BE5C62E114"
|
||||
skin_name="Skins\Vehicles\StadiumCar\SLO.zip" skin_checksum="0x4B005F97F9B32AA048FEFD3214A3CD2B" />
|
||||
<nation path="World|Iraq" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\IRQ.dds" avatar_checksum="0xF731624DC3851A8323FEE68FC6688364"
|
||||
skin_name="Skins\Vehicles\StadiumCar\IRQ.zip" skin_checksum="0x115497A3C8AB17084080EB96381E8E65" />
|
||||
<nation path="World|Syria" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\SYR.dds" avatar_checksum="0xEFDD4645581A3317FE1BD8DF2AEB055C"
|
||||
skin_name="Skins\Vehicles\StadiumCar\SYR.zip" skin_checksum="0x9707466BCC2D77289D330480FFDFEB4A" />
|
||||
<nation path="World|Uruguay" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\URU.dds" avatar_checksum="0x6999A06BBD41314A2B3BDF41C547E79B"
|
||||
skin_name="Skins\Vehicles\StadiumCar\URU.zip" skin_checksum="0xA8CB5AE6346AA3C74DF5469EF130BC08" />
|
||||
<nation path="World|Latvia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\LAT.dds" avatar_checksum="0xB00FF29354DAFC4DCDDA9D8513E4DB5A"
|
||||
skin_name="Skins\Vehicles\StadiumCar\LAT.zip" skin_checksum="0xF3202E0D44C682EABC6EFEE40857F000" />
|
||||
<nation path="World|Lithuania" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\LTU.dds" avatar_checksum="0xDD96B40B93735EF045B84F6FB93A1037"
|
||||
skin_name="Skins\Vehicles\StadiumCar\LTU.zip" skin_checksum="0xF8AA7FE83D6051828711365AB5D51006" />
|
||||
<nation path="World|Macedonia" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\MKD.dds" avatar_checksum="0x73F34CE2DB58BB1FA0D36AD7DA08C361"
|
||||
skin_name="Skins\Vehicles\StadiumCar\MKD.zip" skin_checksum="0x71595097B16A82195E89830EB80A105B" />
|
||||
|
||||
<!-- default: -->
|
||||
<nation path="" hymn=""
|
||||
avatar_name="Skins\Avatars\Flags\other.dds" avatar_checksum="0x90BDC77EAC714F27A0153D56545CA424"
|
||||
skin_name="Skins\Vehicles\StadiumCar\Other.zip" skin_checksum="0xE07408286C2BA0440F83B010F30B0C3F" />
|
||||
</nationslist>
|
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Reference in New Issue